![]() Seems a bit silly restoring cosmetic Japanese text when all the other text has been translated. I tossed around the idea of replacing the wrestling mag, but decided against it, as the only difference is the Japanese text was replaced with vaguely cursive-looking text. ![]() I tried finding a way to give TEC his red eye, but the eye doesn't seem to be a texture - its color is hard-coded into his model. Talk to the shady Bandit after beating the Shadow Queen to see it. Like with the bunny ears, I added a bit of dialogue referencing the deceased Toad. I can't exactly reskin a texture when the texture I want to replace isn't there :p The localization team didn't just replace the texture for that, they outright removed it from the game. The chalk outline was a similar situation. The quest is long, the dangers many, and this time, Mario will have to make full use of his. and a new chapter unfolds in an unfamiliar land Get ready for a two-dimensional role-playing adventure for the ages as Mario returns to paper form to discover a mystery that sleeps behind an ancient, legendary portal called the Thousand Year Door. As a consolation, I made a new Tattle for the shopkeeper Boo that references the bunny ears. From the game box: Time passes, the pages turn. I couldn't get the bunny ears to look right, because their texture has different dimensions than the cat ears.
0 Comments
Leave a Reply. |